November 9, 2013

Ender's Game

In 2012, I was a member of the sculpting team that worked for set construction on Ender's Game.
After the Lead Sculptor and the Art Dept established the language of the Formic architecture, the rest of the sculptors ran with it. The look was a combination of organic bone shapes and stretched taffy.
Despite very tight deadlines, we got to create some really cool foam work and the rest of the trades brought it all together for some amazing looking sets.

The sets we were part of building appear in the final act of the film. If you haven't seen Ender's Game yet, you might want to return after you have.

This is the finished set, lit and painted.
The following are some in-process photos. 

The alien walls were sculpted out of polystyrene in sections, then installed on the stage and finished.

Plaster and paint came next.

Ender's quarters

There was no scale model to work from so this section just evolved as I was sculpting it.

Don't want to spoil anything by explained what this is.

And finally, under the section of something you will never seen on the screen, this was a background filler piece I did so you wouldn't see through one of the holes on the set.
It's my "Bones meet Art Nouveau" sculpt.

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